In just two days, on June 18, 2026, Netmarble will officially launch SOL: Enchant globally, marking the culmination of over four years of development and one of the most highly anticipated MMORPG releases in recent memory. The game, built on Unreal Engine 5, has already attracted over 5 million pre-registrations worldwide, shattering Netmarble's internal records for pre-launch interest. This massive player interest reflects the growing global appetite for high-quality Korean MMORPGs that push technical boundaries while offering deep, engaging gameplay systems.
The global launch will cover five primary server regions: North America (based in Oregon, USA), Europe (based in Frankfurt, Germany), Southeast Asia (based in Singapore), Korea (based in Seoul), and Oceania (based in Sydney, Australia). Each region will launch with its own dedicated server infrastructure, ensuring low latency for all players. Cross-region play will not be supported at launch due to latency concerns, but Netmarble has confirmed that a cross-region Colosseum mode is in development for a future update, allowing players from different regions to compete against each other in equalized arena conditions.
Players who pre-registered will receive an exclusive Founder's Pack containing a unique Divine Steed mount with golden armor cosmetics, a Founder's Title that displays next to the player's name, 5,000 Soul Essence (enough to unlock several key Soul tree nodes), and a 7-day experience boost consumable. Additionally, all accounts created within the first month of launch will receive a Welcome Bundle including 30 days of premium subscription benefits such as increased inventory space, additional daily quest rewards, and a 10% Auction House tax discount. Netmarble has also announced a special Launch Week event featuring double experience from June 18-25, increased world boss spawn rates, and daily login rewards including Enhancement Stones and rare crafting materials.
Server names have been revealed for each region: North America will feature Sanctum, Celestia, and Arborea; Europe will launch with Aethelgard, Sylvaris, and Drakenspire; Southeast Asia with Garuda, Naga, and Phoenix; Korea with the original named servers from the Korean beta; and Oceania with Pacifica and Tasman. Each server will support a population of approximately 15,000 concurrent players, with Netmarble prepared to spin up additional servers if demand exceeds expectations. The development team has also confirmed that a character creation queue system will be in place for the first 48 hours to ensure server stability during the initial player surge.